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Nirag

182 Game Reviews

62 w/ Responses

1) Some instructions would have been appreciated. There's no clue about what to do. Also, pressing the arrow keys make the whole page scroll, even after I clicked inside the game's boundaries.
UPDATE: I found the instructions for this game on another site. It would have been kind to post them here, too. Too much of a work?
2) Why are you asking people to turn off adblock continuously?

Amazing game! I liked the graphics, the animations are smooth, and I loved your color choice!
The design of the main character is simple but effective: a dark, hooded figure holding a shovel on his shoulder.
I've found a minor flaw: the spiders are the only enemies that respawn after you exit and enter again the room they're in. Considering how they behave, if you have the upgraded shovel killing them in one blow is easy. And that allows you to grind exp points easily by going in and out of their room. I've ground my way to max health by doing this.

ErikSwahn responds:

The spiders were actually meant to work like that. A little detail for those whoy feel like grinding for max level since there is no other way. Still very pleased you played!

Nice game! I'd really love to see the full version!
(P.s.: nice touch that you have to wait for the flag to go down to go on to the next level: this way you avoid people to uncaringly throw themselves at the flag thinking "don't care if that's a deadly swing, if I touch the flag I still pass!)

prokischd responds:

Thanks:) you were the first one who figured out where I was going with the flag mechanic. It is more obvious in later levels so if you’re interested here is a video of how it might look:
https://youtu.be/m-pSh0O2FFw
Thanks for trying it out

It has potential, but I think there are some issues:
1) the shooting speed should increase more quickly;
2) the fight against bugs should be easier: at one point, I've destroyed a rock and behind it there was something that looked like a white tooth, and a bug came out of it. It took the bug only a couple of hits to kill me, and the character was too slow to react in time.

I've found the space bar issue with Firefox, so I switched to Chrome to play it: with Chrome the space bar works fine, but for some reason there's a lag that was absent with Firefox.

Overall, as I said at the beginning, it has potential: work more on it, pal!

rogerty responds:

Thanks for sharing your thoughts, it really helps.

Great job! I used Bitsy for some games, and I'm really impressed by how you used the tool! Hope to see more from you!

I love this kind of platform games. I loved the color choice, too!
And as another user said, I'd love to see a sequel.
Great job!

Nice game!
You should add checkpoints, though... restarting from the beginning every time you miss can be frustrating.

Lakshaymavia responds:

Thank you for giving it a try.
Actually this is just a prototype I want to do minimal design. This have only few levels, I guess you already know it by now. I will add lives and CheckPoints If you want to play it again..:)

.... and how are we supposed to understand the ones written in (what I think is) japanese? At a certain point, all bullets have something written in japanese.

AshNasir responds:

If there written in Japanese that means they have been used, no need to click on them again (i guess i should have addressed this) im sorry

Using the arrow keys to move, space to jump, and mouse to shoot isn't the best choice: you can't keep the hand in one place to move and jump. Using WASD could be better.
Also, on Firefox there's a massive lag: the player move, shoots or jumps only several seconds after pressing the assigned key. On Chrome it's slightly better (there's still a bit of lag tho), so I think it's a browser-related issue.
Not bad for a start in platoform games, I liked the pixelated graphics.

Nice little game! I loved the concept and the graphics!
You should add one of those Newgrounds scoreboards under the game... I don't know how to do that, but it would be great to compare scores!

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