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Nirag

182 Game Reviews

62 w/ Responses

Very nice game! I love the concept. Simple, but very original.. I don't think I've seen anything like this on Newgrounds before.
Good job!

Really nice game! I loved the game's mechanics... it really captures the struggle of having to move a large object around with very little space to maneuver.

Very good game! If something has ever deserved the front page, it's this one!
Loved the graphics, and the concept is a smart take of the "drag blocks to a certain position by following a specific pattern" genre (sorry, I don't know the proper name).
Nice job!!!
(Also, I agree with the user saying that this would be great for the mobile games market. A good puzzle, and easily playable with fingers)

The concept of getting a random weapon for every stage surely adds some challenge, but the stages get repetitive quick.
Also, I've found a bug: when transitioning from a stage to another, if Stick Knight gets stuck behind a block, when the stage has ended the transition he dies suddenly.
But overall a nice concept: maybe you should add more stages and more enemies!

Nice arena-type game!
I've found a bug, though: after you kill all the enemies in level three, no door opens, so you find yourself trapped in the room.

heroyooky responds:

Thank you. Yes there seems to be a bug that sometimes affects triggering the room complete. Sorry you had run into it during your play through.

An eldritch reindeer distributing ancient artifacts and supernatural powers to the naughty & the nice. The kind of christmas I expected from Rainbow Cemetery!
Very nice game, it fuses your style with this season pretty well!

This game is... weird. It takes the concept of "walking alone in a monster-infested house with fixed screens dynamics" that we've seen in games like Resident Evil and Alone in the Dark... but it adds a curious tank element to it. The idea of making people (and monsters) as tanks was brilliant. Maybe the only bad thing of this game is that's too short. It has just one type of enemy, but because of the game's brief duration, you never get tired of it. You are totally concentrated on the creepy and unusual atmosphere that permeates the game from the start to the end.
I know I've said this about many other games, but I'd really like to see a longer version of this. Maybe with new monsters, and a more developed storyline.
You've made a great game, dude. Keep up the great work, I expect more brilliant things from you!

EDIT: the user who said to lower the tank engine's volume is right. That would greatly improve the atmosphere.

Very good! The concept is simple but fun to play... and the music is very catchy!
Good job!

At first, I thought that the small dimensions of the game screen would have been a nuisance... but after the first boss, I must say that they perfectly fit with the style of the game!
Controls are tight, the bosses are hard enough to be fun but not frustrating... and the roll mechanic is pretty useful, once you discover that you can use it to roll under bullets.
The story, even if simple, is nice, and with a good touch of humor.
Really a little nice gem, good job!

I liked the style and the graphics. It's a solid platformer, with good controls and easy-to-learn dynamics.
Why the low score, then? Because you ripped off a big quantity (if not all) of the sprites from Dangerous Dave in the Haunted Mansion (main character, enemies, etc.). This is really low. You have good game-making skills, and should not waste your efforts by ripping off other games' graphics.

alevgor responds:

Since this is a tribute game as stated in the description, I definitely used DDHM (and not only) sprites as a base for making sprites for characters and some of the enemies, but I don't agree on the "ripped" word. I can show you the sprites in comparison if you want to see, how similar or different they are.
In any case, thanks for the honest opinion.
And yes, I make completely original games as well.

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Age 39, Male

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