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Nirag

182 Game Reviews

62 w/ Responses

Congratulations, another great game! It really captures the feeling of the old handheld games from the 90's... but in a really RainbowCemetery-ish way!

It's outstanding how your games send the same vibes... even if this one didn't use the usual black-white-red color palette of your other games, I found myself thinking "hey, this somehow gives me the same feeling as These Remains...". Then I checked who the author is, and BAM! That's you.
As I told you in a private message months ago, it's rare to find an author with a style so clearly defined that you can tell which games are his without even looking at his name. Great job!!!

Nice game! I liked the graphics and the concept (I'm fond of pixel art...)
It looks like you put a lot of effort in this one: I can see that in small details, like the little guy getting on his toes when tilting the camera up.
I'd love to see more from you... maybe something longer!
(P.s. the music was awesome!)

Really good game! I loved the atmosphere and the graphics!
A bit too short, though. Hope to see a longer version, this has potential.

Very nice game! Properly balanced, which is not a common thing!
Just one thing: you should make more clear that you need to recover all the 4 spanners from the crates around the parking lot in order to install all the 4 components. During my first run, I had picked up a spanner without realizing (I destroyed a crate while near it and immediately picked up the spanner), I installed the first component, but with the second component I found myself unable to install it and didn't understand why it wasn't working.

But this little thing aside, great job!!!

Pretty good platform game!
Sounds and graphics remind me of those games that were made for Windows 95... quite a nostalgic trip!

Nice game! The graphics are nice and pleasant to look at, and the concept is simple but entertaining!
A decisive factor in my experience are the tight controls: the marble doesn't roll wildly like in other marble-centered games. Yeah, the marble rolls around and you must be careful while manouvering it, but it has a good friction, so controlling it is a challenging but not frustrating experience.
And I know this pretty well, because I played the first levels yesterday evening while drunk, and I died a very few times. So the controls are definitely good.
Only thing, I think it would be nice to see more hazards: you meet all the hazards early in the game, so afterwards there's nothing new to face.
Good job!

Very funny little puzzle game!
The game mechanics are simple, but entertaining. The graphics are nice, too!
The controls are good, I don't see why someone would complain about the controls... arrow keys to move, and buttons to operate blocks.
Would definitely like seeing more levels for this one!

Diemorth responds:

Thanks so much for your words, I'm glad you have adapted well to the controls :} and I'm motivated to create more levels for this game, but there is still a lot that needs to change! :D

Really nice game!
The game mechanics are simple and easy to master, so all you need to do is to concentrate on the level and the challenges that await you. I liked the boss at the end: challenging but not frustrating, like old school platform games where you had to study a boss and his attack patterns before giving him a solid beating!
The graphics are very nice, and I'm curious about how the story will go on.

P.s.: I found a strange bug. After you meet the TentaCat with glasses, sounds mute. From that moment to the end, you can only hear music. If you take the chili pepper, you will hear the fire sound, but that only.

PKTORA responds:

Thank you for playing my demo! I'll look into that bug.

Sorry pal, but I can't get this to work properly.
1) The tutorial is entirely in Korean, and you can't change that. I reached the part with the big jump, but couldn't make past it, because I didn't understand what the dude on the cloud said. So I had to skip the tutorial (which isn't a great thing: tutorials are supposed to teach you how to play, if you can't understand a tutorial what's its use?)
2) In what I suppose is the "lobby" (the room with the dude on the cloud and another dude), I tried to change the language from the options menu, but the language always reverted back to Korean. So, again, I wasn't able to understand what people said;
3) After clicking "Game Start", I've been taken to a world map. I've tried to click on level 1-1, but nothing happened. I tried to click on it, to press any of the keys used in the game, even enter or space, but nothing happened. I've seen that some users said that the combat is fine, so I suppose they managed to actually start the game somehow. It would be nice if they said what to press in order to start. But that shouldn't be a burden on the shoulders of reviewers, it should be the developer's duty to address those issues.

UPDATE:
Ok, I managed to get it to work by realoading the game. This time, the game started for real. The combat system is nice, and I love the animations of the enemies, how they get thrashed every time you hit them. I also appreciated the fact that you don't take damage just by touching the enemies, but only when enemies actually attack you (that's a rare thing in platforms).
(P.s. score updated. But you should really look into that bug that doesn't make you start the game and requires you to reaload the game itself)

olivecrow responds:

Thank you for your feedback! There are many errors because of my poor programming skills... It is questionable why an error has occurred that is not accessible, and I'm looking into the cause. Please let me know if you can't get through to this update :)

Really difficult, but fun!
The main character, the enemies, the setting, etc., reminded me of Blood.

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