Nice game! Short, but fun!
I've seen that you can travel freely across in-world items (like beds, tables, etc.). Is that a glitch?
Nice game! Short, but fun!
I've seen that you can travel freely across in-world items (like beds, tables, etc.). Is that a glitch?
Nope, it was more decoration that anything else. But yeah, i would often find playtesters get confused on that too.
Very nice! Loved its simple but challenging concept!
I'd love to see a version with more levels!
(P.s. is the creepy ending leaving some space for a sequel?)
There is more to Mr. Stank than meets the eyes...
The game is nice... the mechanics are easy to understand.
However, the difficulty curve is a little too steep... the difficulty raises suddenly from level 2 to level 3!
Thanks! I'll tweak level 3 for the next update.
I liked it very much!
To the people who say it's laggy: it's not the author's fault. It's because Bitsy, the tool used to make this game, is more cpu-intensive than it seems. On some computers (laptops expecially), its way of rendering tiles may make the game lag.
Anyway, Great job!
Yep yep, thank you :)
When you press the up and down arrow keys, the browser's page scrolls. You should really look into these game-breaking issues before publishing something.
You should fix the pig's collision box. When he's on a platform, he shakes like a blender.
The jumping mechanics need to be fixed, the player doesn't jump if he's just standing still, he only does if he's moving. Plus, I've yet to figure out why the jump height changes between a jump and another. Does this have something to do with the amount of time you keep the jump key pressed?
Fun game! The dynamics were interesting, and I loved the retro graphics!
What I found the most interesting, is the last level (or I'd better say, the trip to the last station): it's night, and no one is around. You're the only one left on the train, alone. Your character doesn't run anymore, she just walks. Every selfie taken during this last ride gives no points, because there's nothing worth of capturing. I think it's a nice metaphor of one of the negative side-effects of social media: some people end up living for their "online life", and when there's nothing worth of sharing with others, a sudden void shows up. Silence falls, and they're left pondering if maybe there could be more.
Great game, I hope to see more from you!
Thank you so much for sharing your thoughts. It made my day hearing people connect with it like that!
Why can't I stop playing this?
Must be cursed.
Happy Pixel Day!
--- Profile pic by mogy64 ---
Age 39, Male
Photosynthesis
University
Faenza (RA), Italy
Joined on 10/16/05